Log message #4160062

# At Username Text
# Jul 18th 2018, 12:57 neon1024 Or at least OVER NINE THOUSAND
# Jul 18th 2018, 12:57 neon1024 Surely it should be 1337?
# Jul 18th 2018, 12:56 turkles they should use points, have a points 1035 headband
# Jul 18th 2018, 12:56 neon1024 Where everyone wants to challenge the wearer of the No 1 headband
# Jul 18th 2018, 12:56 neon1024 The system makes me think of the anime Afro Samurai
# Jul 18th 2018, 12:55 neon1024 I love your idea of replacing an integer with an integer to really help simplify things. :,)
# Jul 18th 2018, 12:52 turkles same problem.. you end up with ties where there were no ties before
# Jul 18th 2018, 12:52 flavius so make that a -5 for the looser then :slightly_smiling_face:
# Jul 18th 2018, 12:51 flavius don't you also loose points in tennis if you fail to win?
# Jul 18th 2018, 12:50 turkles in your system they now have 70 points, and tie for rank 3, and you have no idea of the madness that would ensure if rank 3 lost there rank based on alphabetical order or whatever is next :P
# Jul 18th 2018, 12:50 turkles sorry tired.. rank 5 (50) beats 4 (60)
# Jul 18th 2018, 12:49 flavius you mean rank 4 beats 3?
# Jul 18th 2018, 12:48 turkles and yes.. lets fix my mistake, rank 3 = 70, rank 4 = 60, rank 3 = 50. rank 3 beats rank 4
# Jul 18th 2018, 12:48 turkles yes but you havent solved the issue
# Jul 18th 2018, 12:48 flavius but internally save as points :P
# Jul 18th 2018, 12:48 flavius you can show them the ranks
# Jul 18th 2018, 12:47 flavius you dont have to show them any points mah dud
# Jul 18th 2018, 12:47 turkles but they don't use a points system
# Jul 18th 2018, 12:47 flavius switch to the point system then and avoid this madness
# Jul 18th 2018, 12:47 flavius because saving ranks is very very costly in the db, having to recalculate all the time and all that
# Jul 18th 2018, 12:47 turkles I am writing it now.. there is no code
# Jul 18th 2018, 12:46 flavius i mean did you write the code for it to begin with?
# Jul 18th 2018, 12:46 turkles I haven't designed the system, it's been there since 1914 or something
# Jul 18th 2018, 12:45 flavius did you design this from the ground up?
# Jul 18th 2018, 12:45 turkles I think during the loop I will create new array, then merge after loop
# Jul 18th 2018, 12:45 flavius /s :P
# Jul 18th 2018, 12:44 turkles that is an extreme example, but, yes it is fun
# Jul 18th 2018, 12:43 flavius yeah, fun game seems like :P
# Jul 18th 2018, 12:43 tim It strikes me as odd when a number 1 player has an off day, a rank 90 player will get to rank 1 if they win from them
# Jul 18th 2018, 12:42 flavius why does rank 3 have less points than 4?
# Jul 18th 2018, 12:41 turkles then if I have rank 3 = 50, 4= 60, 5 = 70, and 5 beats 4, who is rank 3?
# Jul 18th 2018, 12:40 flavius HA
# Jul 18th 2018, 12:40 flavius get it? cuz it's a POINT system
# Jul 18th 2018, 12:40 flavius you get the point :P
# Jul 18th 2018, 12:40 flavius rank 1 = 1000 points, rank 50 = 500 points... 1000-500 = 500 + 10..... rank 50 is now rank 1 with 1010 points, rank 1 is now rank 2 with 1000 points
# Jul 18th 2018, 12:39 flavius you just need to get the difference in points between the looser and the winner and add an arbitrary number like 10 for a won match
# Jul 18th 2018, 12:37 flavius and if players leave you don't have to re-rank them
# Jul 18th 2018, 12:37 flavius that would make it so much easier
# Jul 18th 2018, 12:37 flavius tbh, i still feel like a point system would be way better... so if level 90 beats level 1 he gets so many points that he's now in front of level 1
# Jul 18th 2018, 12:36 flavius i hate it when that happens, especially if they are my car keys :P
# Jul 18th 2018, 12:35 turkles I thought Collections may have something handy to help, but then I lose my keys