Log message #4160043

# At Username Text
# Jul 18th 2018, 12:47 flavius because saving ranks is very very costly in the db, having to recalculate all the time and all that
# Jul 18th 2018, 12:47 turkles I am writing it now.. there is no code
# Jul 18th 2018, 12:46 flavius i mean did you write the code for it to begin with?
# Jul 18th 2018, 12:46 turkles I haven't designed the system, it's been there since 1914 or something
# Jul 18th 2018, 12:45 flavius did you design this from the ground up?
# Jul 18th 2018, 12:45 turkles I think during the loop I will create new array, then merge after loop
# Jul 18th 2018, 12:45 flavius /s :P
# Jul 18th 2018, 12:44 turkles that is an extreme example, but, yes it is fun
# Jul 18th 2018, 12:43 flavius yeah, fun game seems like :P
# Jul 18th 2018, 12:43 tim It strikes me as odd when a number 1 player has an off day, a rank 90 player will get to rank 1 if they win from them
# Jul 18th 2018, 12:42 flavius why does rank 3 have less points than 4?
# Jul 18th 2018, 12:41 turkles then if I have rank 3 = 50, 4= 60, 5 = 70, and 5 beats 4, who is rank 3?
# Jul 18th 2018, 12:40 flavius HA
# Jul 18th 2018, 12:40 flavius get it? cuz it's a POINT system
# Jul 18th 2018, 12:40 flavius you get the point :P
# Jul 18th 2018, 12:40 flavius rank 1 = 1000 points, rank 50 = 500 points... 1000-500 = 500 + 10..... rank 50 is now rank 1 with 1010 points, rank 1 is now rank 2 with 1000 points
# Jul 18th 2018, 12:39 flavius you just need to get the difference in points between the looser and the winner and add an arbitrary number like 10 for a won match
# Jul 18th 2018, 12:37 flavius and if players leave you don't have to re-rank them
# Jul 18th 2018, 12:37 flavius that would make it so much easier
# Jul 18th 2018, 12:37 flavius tbh, i still feel like a point system would be way better... so if level 90 beats level 1 he gets so many points that he's now in front of level 1
# Jul 18th 2018, 12:36 flavius i hate it when that happens, especially if they are my car keys :P
# Jul 18th 2018, 12:35 turkles I thought Collections may have something handy to help, but then I lose my keys
# Jul 18th 2018, 12:34 flavius oh god :slightly_smiling_face:
# Jul 18th 2018, 12:33 turkles I thought... this will be easy. But. No.
# Jul 18th 2018, 12:33 turkles Then save back again
# Jul 18th 2018, 12:33 turkles Then I need to go through and re-rank on matches that I have results for
# Jul 18th 2018, 12:33 turkles it will go into a database, but the players being ranked will change (as they join or leave clans...) and I only have to rank within a specific clan. So those who just joined have null rank, and those who left have left half the ranks empty. So first thing I do is re-rank based on current values and give a rank to those who joined
# Jul 18th 2018, 12:30 flavius yeah, @tim has the right idea
# Jul 18th 2018, 12:29 flavius don't you have this saved in a database?
# Jul 18th 2018, 12:28 turkles I know what I need to do, but I can't figure out how. I was going to just loop the array and do -- where between old and new, but it seems as I edit the array it puts the entry to the back, and loops again, so anything between the two ranks gets reduced not by 1, but to the lowest rank
# Jul 18th 2018, 12:27 tim set rank = rank + 1 where rank between oldPlayerRank and newPlayerRank - 1, and then you set newPlayerRank to oldPlayerRank
# Jul 18th 2018, 12:26 flavius 40 beats 38, 40 becomes 38, 38 becomes 39, 39 becomes 40
# Jul 18th 2018, 12:26 flavius regardless if the player is going up one or two at most you still need to update all of the other ranks to make him fit
# Jul 18th 2018, 12:24 flavius lol good luck with that :slightly_smiling_face:
# Jul 18th 2018, 12:24 flavius yeah but a good programmer has every thing covered
# Jul 18th 2018, 12:24 turkles normally its a player going up one or two at most
# Jul 18th 2018, 12:24 turkles yes, but likelyhood of a big change like that is low... very low
# Jul 18th 2018, 12:24 flavius madness :P
# Jul 18th 2018, 12:23 flavius because if 1 becomes 2, 2 becomes 3 and so on
# Jul 18th 2018, 12:23 turkles no, I have to update *if* a low rank beats a high rank, and only those that are in the rank between the two
# Jul 18th 2018, 12:23 flavius so for every game played you will need to update **ALL** of the player ranks? that's so inefficient